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ecco the dolphin

Ecco The Dolphin

This nOde last updated January 26th, 2019 and is permanently morphing...

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Ecco the Dolphin is an action-adventure game originally developed by Ed Annunziata and Novotrade International for the Sega Genesis known as the Mega Drive in regions outside of North America and published by Sega in 1992.

It is the first installment in the Ecco the Dolphin video game franchise. The player character is a bottlenose dolphin who travels through internal linktime to combat hostile extraterrestrials in Earth's oceans and on an internal linkalien spacecraft.

The game begins with Ecco, a bottlenose dolphin, as he and his pod are swimming in their home bay. One podmate challenges him to see how high into the air he can jump. When he is in the air, a waterspout forms and sucks up all marine life in the bay except Ecco, leaving him alone in the bay. Upon leaving the bay to search for his pod, he internal linkcontacts several dolphins from other pods, who tell him the entire sea is in internal linkchaos, and that all marine creatures felt the storm. An orca tells Ecco to travel to the Arctic to find a blue internal linkwhale named the "Big Blue", revered among marine mammals for its age and wisdom. Once Ecco finds him, the Big Blue tells him such storms have been occurring every 500 years and directs him to the Asterite, the oldest creature on Earth. He leaves the Arctic and travels to a deep cavern where he finds the Asterite. Although it has the power to aid him, one of its globes is missing, and needs it returned. However, this can only be achieved by traveling back in time using a machine built by the ancient internal linkAtlanteans.

ecco the dolphin
ecco the dolphin
ecco the dolphin



Ecco travels to the sunken city of Atlantis, where he discovers the internal linktime machine and an ancient internal linklibrary. He internal linklearns the cause of the storm; it was a harvest of Earth's internal linkwaters that was conducted every 500 years by an alien species known as the internal linkVortex. The Vortex had lost their ability to make their own food, and so every 500 years, they would harvest from the waters of Earth. Learning this, he activates the time machine and travels 55 million years into Earth's past. While Ecco is in the past he learns an ancient song to communicate with a Pteranodon. Ecco locates the Asterite in the past but is immediately attacked by it. Forced into battle, he manages to dislodge a globe from it. This opens a time internal linkportal and he is sent back into the present. After receiving the globe, the Asterite grants him the power to turn his internal linksonar into a deadly weapon against the Vortex, as well as the abilities to breathe underwater and to slowly regenerate lost health. The Asterite instructs him to use the time machine to travel back in time to the hour of the harvest. This time he manages to be sucked into the waterspout with his pod. Once inside the waterspout, Ecco makes his way towards the Vortex Queen, the leader of the Vortex race. Ecco destroys the Vortex Queen and his pod returns home.

The existence of Ecco the Dolphin had been heavily rumored throughout the industry before it was finally revealed by Sega in 1992 as a Genesis exclusive, then simply known as Dolphin. After deciding to create a game based around dolphins, developer Ed Annunziata carried out research on the subject and was particularly inspired by the book _Sounding_ by Hank Searls which explained how the creatures use internal linkecholocation. Annunziata worked with the music team on the soundtrack, playing them songs by internal linkPink Floyd to illustrate the feeling he was aiming for.  Annunziata later said, "I was paranoid about game rentals and kids beating the game over the weekend. So.. I.. uh... made it hard." His favourite level was Welcome to the Machine, which was "way over the top challenging".

The name Ecco comes from internal linkJohn C. Lilly, where, during his experiments with psychoactive drugs, he claims to have met a series of cosmic entities dubbed Earth Coincidence Control Office (E.C.C.O.). In his life, Lilly was involved in extensive research involving dolphins, compiling his work's findings in the book _The Mind of the Dolphin_. The game takes much inspiration from Lilly's work with dolphins and his experiments with internal linkpsychedelic substances. Ed Annunziata himself has stated  "I did read a lot from John C Lilly."

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