
"An idea is something you have;
an ideology is something that has
you."
--Morris Berman
"
I
don't entertain, I enter the brain..."
-
DJ
Spooky - _Degree
Zero_
MP3
off of _Riddim Warfare_ CD
on Outpost/Asphodel (1998)
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Coined by zoologist
Richard
Dawkins in his controversial book
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_The
Selfish Gene (1975)
, the 'meme' is the study of ideas which replicate and transmit themselves via
the human mind the way a virus does in a biological host.Important early scientific
studies were conducted by Daniel C. Dennett and
Douglas Hofstadter in the 1980s, before a climate of viral metaphors (Ebola,
AIDS) and a rapidly growing hedonistic cyberculture helped popularize the memetics
field in the1990s.
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Memetic engineering developed from diverse influences,
including
cutting
edge physics of consciousness and memetics research,
chaos
theory, semiotics,
culture
jamming, military
information
warfare, and the viral texts of iconoclasts
William
S. Burroughs, J.G. Ballard, and
Genesis
P-Orridge.
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The memetic engineer is able to
isolate, study, and subtly manipulate the underlying values systems, symbolic
balance and primal atavisms that unconsciously influence the individual psyche
and collective identity. A highly educated but susceptible
intelligentsia, worldwide travel, and information vectors like the
Internet
and cable television means that hysterical epidemics and disinformationcampaigns
will become more common. This warfare will be conducted using
aesthetics, symbols, and doctrines as camouflage that will ultimately influence
our cultural meme pool. These contemporary 'life conditions' are explored in
books like
Carl
Sagan's _The Demon Haunted World_, & John
Brockman's _The Third Culture_.
Fictional descriptions of memetic engineering include
Isaac
Asimov's seminal
_Foundation_
series
,
G.I.
Gurdjieff's _Beelzebub's Tales To His Grandson_,
Neal
Stephenson's
_Snow
Crash_
,
and Robert W. Chambers' unearthly _The King In Yellow_ tome.
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| Synopsys: |
|
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A meme is a cognitive or
behavioral pattern that can be transmitted from one individual to another
one. Since the individual who transmitted the meme will continue to carry
it, the transmission can be interpreted as a replication: a copy
of the meme is made in the memory of another individual, making him or
her into a carrier of the meme. This
process
of self-reproduction, leading to spreading over a growing group of individuals,
defines the meme as a replicator, similar in that respect to the gene (Dawkins,
1976; Moritz, 1991).
Dawkins listed the following three characteristics for any successful replicator:
For genes to be transmitted, you need a generation. Memes
only take minutes to replicate, and thus have potentially much higher fecundity.
On the other hand, the copying-fidelity of memes is in general much lower. If
a story is spread by being told from person to person, the final version will
be very different from the original one. It is this variability or
fuzziness
that perhaps distinguishes cultural patterns most strikingly from
DNA
structures: every individual's version of an idea or belief will be in some
respect different from the others'. That makes it difficult to analyze or delimit
memes. This does not imply that meme evolution cannot be accurately modeled,
though. After all, genetics was a well-established science long before the precise
DNA structure of genes was discovered.
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Examples of memes in the
animal world are most bird songs, and certain techniques for hunting or
using tools that are passed from parents or the social group to the youngsters
(Bonner,
1980).
In human society, almost any cultural entity can be seen as a meme: religions,
language,
fashions, songs, techniques, scientific theories and concepts, conventions,
traditions, etc. The defining characteristic of memes as informational
patterns, is that they can be replicated in unlimited amounts by communication
between individuals, independently of any replication at the level of the
genes.
Of course, the capacity of
the nervous system for learning is the result of evolutionary
processes
at the genetic level. Yet I will here not go into detail about why that
capacity has been selected. The increased fitness resulting from a
nervous
system that is flexible enough to adapt its behavior to many new situations,
seems obvious enough. If a useful type of behavior can be learned directly
from another individual by communication or imitation, that seems like
a most welcome shortcut for having to discover it by personal trial-and-error.
More arguments for why the capacity for meme replication has evolved genetically
can be found in most texts about the recently founded domain of memetics
(Moritz, 1991).
Memetics can be defined as an approach trying to
model the evolution of memes. Memes undergo processes of variation (mutation,
recombination) of their internal structure. Different variants will compete
for the limited
memoryspace
available in different individuals. The most fit variants will win this
competition, and spread most extensively. Different criteria for the fitness
of a meme, relative to other memes, can be formulated.
Variation, replication and selection
on the basis of meme fitness determine a complex dynamics. This dynamics will
be influenced by the medium through which memes are communicated, and the copying-fidelity,
fecundity and longevity it allows. Perhaps the most powerful medium for meme
transmission is the computer
network,
and this implies some specific characteristics for memes on the
net.
As is the case with genes, it is not necessary to know the exact coding or even the exact size or boundaries of a meme in order to discuss its fitness, and thus to make predictions about its further spreading, survival or extinction within the population of competing memes. Such predictions can be empirically tested. For example, a memetic hypothesis might state that simpler memes will spread more quickly. This can be tested by observing the spread (perhaps in a controlled environment) of two memes that are similar in all respects, except that the one is simpler. Theories can also be induced from empirical observation of meme behavior "in the wild". Given the differences in variation and selection mechanisms, it is also possible to make predictions about the competition between memes and genes.
Since the psychophysical approach demonstrates that binary
bits comprise memes that are 'alive', and exhibit RNA-type characteristics (just
as some books that have been reproduced in
libraries
across the world for millennia constitute a kind of dormant 'virus' that latter-day
readers can activate), then the most powerful form of "extra-corporeal '
DNA'"
will be the metalanguage that facilitates a universal 'translation'. Put
differently, although the Web can be regarded as a "literal global brain" from
the standpoint of the individual's linear-logical left cerebral hemisphere [LH]
'out there' (in that it comprises a myriad binary bits that each of us can access
in a cause-and-effect fashion in cyberspace), on the other hand in terms of
right cereberal hemisphere [RH] (
fractal)
self-time the Web is *experienced* as his or her global psyche
soma
'in here'. Moreover, since the ego has its origins in the soma (with all substitute-objects
for the mother being felt to contain her smell-touch plus suppressed RH sensorimotor
(fractal) self-time as originally instantiated within the homunculus that is
the pre-object relations genital), this means that the global
soma
that we all ostensibly "share" via the Web can also be traced to the same source.
Any attempt to hinder the spread of a meme by eliminating its vectors. Hence, censorship is analogous to attempts to halt diseases by spraying insecticides. Censorship can never fully kill off an offensive meme, and may actually help to promote the meme's most virulent strain, while killing off milder forms.
- Memetic Lexicon
Memetics is vital to the understanding of cults, ideologies, and marketing campaigns of all kinds, and it can help to provide immunity from dangerous information-contagions. You should be aware, for instance, that you just been exposed to the Meta-meme, the meme about memes...
In memetics, ideas are viewed as
almost independent creatures in a
symbiotic
relationship with human minds and cultures. A meme is a (cognitive) information-structure
able to replicate using human hosts and to influence their behavior to promote
replication.
Host
= A host must be able to possess at least the potential capacity to elaborate
on the meme and to perform those cognitive tasks connected to the meme that
we normally refer to as "understanding". This means that only humans can be
hosts (animals can perhaps become hosts for simpler memes, but we will not discuss
this here), at least until the development of
artificial
intelligences reaches further.
Vector = A vector is anything that transports the meme between hosts without the capacity to reflect on the meme. Examples are a wall, a voice, an email-program, or a picture. Can a human be a vector? Yes she can, if she lacks the cognitive capacity (or interest) to elaborate on a specific meme. Then she is just a non-reflective carrier of the meme, much the same as a book. Note though that the human vector is still a potential host - or inactive host (Grant, 1990) - for the meme, should she suddenly choose to analyze the meme (in its widest sense) or achieve the contextual understanding which would make this possible.
Elaboration
Something that a host actively thinks about is less likely to be forgotten, and also more likely to influence behavior. Thus memes that encourage thinking or fantasizing about themselves or related concepts have increased chances of survival. Rituals and ceremony are often powerful reminders of the meme.
Storage
If a meme is to be spread by a host
for a long
time,
the host must remember the meme. If a host is infected and later forgets the
meme and/or stops acting out the new behavior before the host has spread the
meme on, the host has not done the meme any more good than if the host had not
been infected in the first place. Thus successful memes encourage permanent
or long-lasting changes in the host. Note that it is not necessary for
the hosts to remember the meme itself, just change their behaviors in a way
that will promote the spread of the (reconstructed) meme.
External storage
Since human
memory
tends to be rather
uncertain,
external memory aids can also aid memes greatly not just as vectors, but
as memory
feedback.
If a host is infected by a scientific
meme-complex he will be encouraged to read books relating to the meme complex.
The host becomes likely to learn more and more about the theories rather than
forgetting parts of them, and should he forget something relevant he can look
it up again, the books can serve as memory feedback
loops
and also act as vectors for other parts of the meme-complex causing further
infection.
Infection Phase
After successful decoding the meme becomes part of the host's mental structures, and this is called infection. A person who does not remember a meme at all is not infected. A person that does remember a meme but who's behavior is not affected has thus become a human vector. A person whose behaviour is affected by a meme has been actively infected and can potentially transmit it to other hosts.
meme /meem/ n.
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[coined by analogy with 'gene',
by Richard Dawkins] An idea considered as a replicator, esp. with the connotation
that memes parasitize people into propagating them much as viruses do.
Used esp. in the phrase 'meme complex' denoting a group of mutually supporting
memes that form an organized belief system, such as a religion. This lexicon
is an (epidemiological) vector of the 'hacker subculture' meme complex;
each entry might be considered a meme. However, `meme' is often misused
to mean `meme complex'. Use of the term connotes acceptance of the idea
that in humans (and presumably other tool- and
language-using
sophonts) cultural
evolution
by selection of adaptive ideas has superseded biological evolution by selection
of hereditary traits. Hackers find this idea congenial for tolerably obvious
reasons.
meme plague n.
The spread of a successful but pernicious meme, esp. one that parasitizes the victims into giving their all to propagate it. Astrology, BASIC, and the other guy's religion are often considered to be examples. This usage is given point by the historical fact that 'joiner' ideologies like Naziism or various forms of millennarian Christianity have exhibited plague-like cycles of exponential growth followed by collapses to small reservoir populations.
memetics /me-met'iks/ n.
[from meme] The study of memes. As of early 1999, this is still an extremely informal and speculative endeavor, though the first steps towards at least statistical rigor have been made by H. Keith Henson and others. Memetics is a popular topic for speculation among hackers, who like to see themselves as the architects of the new information ecologies in which memes live and replicate.
- _The New
Hacker's
Dictionary_
by
Eric
S. Raymond
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In a way, the theory of
evolution,
which was born in the 1850s, was the beginning of the turning of the tide because
even though the first 100 years of evolutionary theory was fantastically concerned
to eliminate teleology, eliminate purpose, nevertheless nobody ever understood
that except the hardcore evolutionists. To everyone else, evolution meant ascent
to higher form. I once heard someone say "if it doesn't have to do with genes,
it ain't evolution." Well, that's a tremendously limited view of what evolution
is. The inorganic world is evolving, the organic world is evolving and there
the currency is genes but also the social and intellectual world of human beings
is evolving and there the currency is not genes but memes so that idea carries
with it the implication of ascent to higher form and correctly broadened and
understood becomes permission to optimism and to the kind of hope that these
folks were trying to articulate.
-
Terence
McKenna lecture on
Alchemy
If nature has made any one thing
less susceptible than all others of exclusive property, it is the action of
the thinking power called an idea, which an individual may exclusively possess
as long as he keeps it to himself; but the
moment
it is divulged, it
forces
itself into the possession of everyone, and the receiver cannot dispossess himself
of it. Its peculiar character, too, is that no one possesses the less, because
every other possesses the whole of it. He who receives an idea from me, receives
instruction himself without lessening mine; as he who lights his taper
at mine, receives
light
without darkening me. That ideas should freely spread from one to another over
the globe, for the moral and mutual instruction of man, and improvement of his
condition, seems to have been peculiarly and benevolently designed by nature,
when she made them, like fire, expansible over all space, without lessening
their density at any point, and like the air in which we breathe, move, and
have our physical being, incapable of confinement or exclusive appropriation.
Inventions then cannot, in nature, be a subject of property."
--
Thomas
Jefferson, U.S. President, Deist
Music and sound are tremendously
powerful
forces
for organizing affect; their power to structure subjectivity, in the here and
now and over
time,
makes them an incredibly productive
language,
one capable of overcoming the linear grids implied by text. This isn't just
true of electronic music: all popular music functions, particularly for young
people, as a way to construct and define a whole worldview, a whole position,
a whole set of ways of organizing the world. It is no accident that you find
the logic of
youth
subculture most strongly articulated around music. And in the world we're moving
into, a world full of cultural viruses, memes, decentered subjects and unfolding
para-spaces, these issues will only become more important.
- Erik Davis - _Acoustic Cyberspace_ lecture
There is no creation ex nihilo.
We always work from pre-existing material, both literal substances (wood,
a language, the
resonance
of strings and reeds) and the existing cultural organization of those materials
within history, tradition, and contemporary
networks
of influence. So as we survey the expanding and converging landscape of
electronic,
virtual,
and immersive production, we might ask ourselves: what material is being
worked here? Is it simply new organizations of
photons,
sound
waves,
and haptic cues? Or does the "holistic"
fusion
of different media and the construction of more immersive technologies
actually suggest another, perhaps more fundamental material?
- Erik Davis - _Experience Design And The Design Of Experience_
"a man may die, nations may rise and fall, but an idea lives on." - John F. Kennedy
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pOrtals:
Alula
Dimension
Meme
E-Zine