1.One who practices magic; a sorcerer or magician.
2.A skilled or clever person: a wizard at math.
3.Archaic. A sage.
1.Chiefly British. Excellent.
2.Archaic. Of or relating to wizards or wizardry.
[Middle English wisard : wise, wise. See wise1 + -ard, pejorative suff...]
wizard (wiz'erd) noun
1. Someone who is adept at making computers perform their "magic." A wizard is an outstanding and creative programmer or a power user. Compare guru, UNIX wizard.
2. A participant in a Multi-User Dungeon (MUD) who has permission to control the domain, even to delete other players' characters.
3. An interactive help utility within an application that guides the user through each step of a particular task, such as starting up a word processing document in the correct format for a business letter.
sage: wizard, shaman,
witch doctor, sorcerer
proficient person: genius, wizard, whiz kid, gifted child, prodigy
prodigy: miracle-worker, thaumaturge, wizard, witch, fairy godmother, sorcerer
sorcerer: spellbinder, enchanter, wizard, warlock
How To Be A Wizard - by Peter Russell
A wizard knows the laws of creation, and how to work with them.
A wizard allows synchronicity to manifest.
A wizard follows three basic principles.
The first principle is that of wholeness. The more rested I am, the more relaxed my mind and body, the more in touch I am with my self, the more free I feel, the easier my soul, the more whole I am. And the more whole I am, the more synchronicity seems to occur. Conversely, when I am out of balance, tired, stressed, frazzled, wrapped up in concern or in some other way off center, synchronicity does not manifest nearly so abundantly.
We cannot make synchronicities happen. It is in their very nature to occur "by coincidence". We cannot control or manipulate the world in order to create synchronicities -- their source is not of this world. Yet we can encourage their appearance; we can open ourselves to them. This we do by opening to ourselves, to our inner wholeness.
A wizard allows inner wholeness to be a priority. A wizard stays rested, relaxed, centered and clear.
The second characteristic of synchronicities they tend to support my needs. They seem to bring us just what we need, at just the right time. It is as if the Universe has my best interests at heart, and arranges for their fulfilment in ways which I could never have dreamt of. It is, to quote a renowned Indian teacher, "the support of nature". We support nature by centering ourselves, and nature supports us back, providing the opportunities to fulfill our needs.. This is what makes them so magical and remarkable -- such a coincidence.
However, if we do not know what we truly want or most need, or if two desires are in conflict, the synchronicities that manifest may not be in our own best interests. We may want something one day, have it the next, and not want it the day after. So before "cosmic choreography" can support us, we need to be clear on what it is we really want. The more clear we are on our intentions, and the more in touch we are with our deepest intention, the more we find that nature supports.
Thus the second principle of wizardry ; intention. Intention is not desire. Our desires are our beliefs as to how we might get what we want. We desire money because we think it might buy us greater peace of mind. We desire a mate because we think we will then be happy. Sometimes these ways work (for a while); sometimes they don't. Sometimes something completely different may give us what we need. Cosmic choreography knows how to fulfill our intentions far better than we do. Our task is not to force the world to be a certain way, but to be aware of our underlying intention, and so provide a direction in which synchronicity can flow.
Wizards are clear on their intention. They know what it is they really need; what underlies all their many wants and desires. Wizards hold this intention in their mind. And then let go. No attachment to how or when; just a simple openness to whatever may be -- and a silent delight in the synchronicities that come to be.
And there is one more principle. I can sit alone in my cottage in the middle of a forest, at peace in myself, centered and whole, and clear on my inner intention, yet here few coincidences occur. Significant coincidences nearly always seem to involve other people in some way. It is as if our interplay with others gives cosmic choreography greater opportunities to reach through to us.
Although we may not be able to make synchronicities happen, we can create environments that foster their occurrence. We can create the inner environments of wholeness and true intention; and in our outer lives we can go and engage ourselves fully in the world, mix with the social field, go out and play. Play whatever game and role best fits our intentions. Play it with our soul, fully. Play it in whatever way brings us inner wholeness, enjoyment and fulfilment -- there is, after all, no point in suffering while we play.
This is the third principle of wizardry -- a principle I call "zipping and zooming". Playing our part in the world, and allowing cosmic choreography to play its part.
These are the three principles of wizardry; wholeness, intention and zipping and zooming.
1. Transitively, a person who knows how a complex piece of software or hardware works (that is, who groks it); esp. someone who can find and fix bugs quickly in an emergency. Someone is a hacker if he or she has general hacking ability, but is a wizard with respect to something only if he or she has specific detailed knowledge of that thing. A good hacker could become a wizard for something given the time to study it. 2. The term `wizard' is also used intransitively of someone who has extremely high-level hacking or problem-solving ability. 3. A person who is permitted to do things forbidden to ordinary people; one who has wheel privileges on a system. 4. A Unix expert, esp. a Unix systems programmer. This usage is well enough established that `Unix Wizard' is a recognized job title at some corporations and to most headhunters. See guru, lord high fixer. See also deep magic, heavy wizardry, incantation, magic, mutter, rain dance, voodoo programming, wave a dead chicken.
Wizard Book n.
"Structure and Interpretation of Computer Programs" (Hal Abelson, Jerry Sussman and Julie Sussman; MIT Press, 1984, 1996; ISBN 0-262-01153-0), an excellent computer science text used in introductory courses at MIT. So called because of the wizard on the jacket. One of the bibles of the LISP/Scheme world.
wizard hat n.
[also, after Terry Pratchett,
`pointy hat'] Notional headgear worn by whoever is the wizard in a particular
context. The implication is that it's a transferable role. "Talk to Alice,
she's wearing the TCP/IP wizard hat while Bob is on vacation." This metaphor
is sufficiently live that one may actually see hackers miming the act of
putting on, taking off, or transferring a phantom hat. Compare patch pumpkin.
wizard mode n.
[from rogue] A special access mode of a program
or system, usually passworded, that permits some users godlike privileges.
Generally not used for operating systems themselves (`root mode' or `wheel
mode' would be used instead). This term is often used with respect to games
that have editable state.
Pertaining to wizards. A wizardly feature is one that only a wizard could understand or use properly.
- _The New Hacker's Dictionary_ by Eric S. Raymond
entity Slinky Wizard
Members: Gus Till, Dominic Lamb, George Barker, R. Biggs, Simon Posford
604 track _The Wizard Demo (live)_ MP3 by Deedrah 604 track _Wizard's Brew_ MP3 by Medicine Drum off of _Supernature_ CDb on 4Dat (1997) as well as Return To The Source 4-track ep 12" on Pyramid (1995)
release _Deck Wizards: Tsuyoshi Suzuki - Core_ MixCD on Psychic Deli (1996)
_Wizard Of Oz_ reference on vinyl matrix etching on a release from Twisted records:
(a)"if you want to find the
wizards of trance,
follow the yellow brick road . . ."
(b) "but clicking your heels will not save you now."
release _Deck Wizards: Sid Shanti - Aural Sect_ 12"x2 on Psychic Deli (1996)
release _Deck Wizards: DJ Dede - Enhanced Reality_ 12"x2 on Psychic Deli (1999)
release _Deck Wizards: Goa Gil - Kosmokrator_ on Psychic Deli (1996)
Kelly, who had made much more extravagant claims, Rudolph kept at work on the alchemical opus and Kelly became more and more desperate to escape and one night in 1587 he crept out on the parapet of this Bohemian castle and a roof tile slipped beneath his feet and he fell to his death and became, as far as I can tell, alchemy's only true martyr. Dee returned to England, he was now very old, he died at Mortlake in 1606. Elizabeth died in 1604, Shakespeare was happening, Sir Philip Sidney was happening through this period. John Dee reputedly had over 6,000 books in his library. He had more books than any man in England. He had books, we have a partial catalog of his library, he had books that do not exist now. He had Roger Bacon manuscripts because when Henry the eighth kicked the Catholic Church out of England, the Northumberian monasteries were looted by the Earl of Northumberland and basically Dee was allowed to pick over the loot from these monasteries and there were Roger Bacon manuscripts which perished when Dee's library was burned by an angry mob while he was on the continent because he was suspected of being a wizard. He was the model for Faust in the later resingence of Faust and whenever you see an old man with a white beard and a pointed cap, this image is a referent to Dee.
McKenna lecture on Alchemy
(1999) - When Neo is calling to get extracted from the Matrix, he says,
"Mr. Wizard get me out of here," a reference to the 1960's cartoon
_Tooter Turtle_. Each episode, Tooter would yearn to be something he wasn't
and have his friend Mr. Wizard (a lizard) wave his magic
wand and make him an astronaut or a scientist or whatever. Inevitably,
Tooter would quickly get himself into trouble and call out "Help Mr.Wizard,"
and the lizard would intone "Drizzle, drazzle, druzzle, drome, time
for this one to come home." Tooter would be transported back to his old
self and be chided by Mr. Wizard to "be happy with what you are."
604 release _Deck Wizards: Jean Borelli - Planet Maya_ on Psychic Deli